public class AngleApproachMissileAI extends BaseGuidedMissileAI
| Constructor and Description |
|---|
AngleApproachMissileAI(com.fs.starfarer.api.combat.MissileAPI missile,
float maxSeekRangeFactor,
float circleDistFactor)
circleDistFactor is a fraction of the missile's max speed
|
| Modifier and Type | Method and Description |
|---|---|
void |
advance(float amount) |
void |
setApproachOffset(float offset) |
void |
setTarget(com.fs.starfarer.api.combat.CombatEntityAPI target) |
getInterceptionLoS, getInterceptionPoint, getTarget, preAdvancepublic AngleApproachMissileAI(com.fs.starfarer.api.combat.MissileAPI missile,
float maxSeekRangeFactor,
float circleDistFactor)
public void setTarget(com.fs.starfarer.api.combat.CombatEntityAPI target)
setTarget in interface com.fs.starfarer.api.combat.GuidedMissileAIsetTarget in class BaseGuidedMissileAIpublic void advance(float amount)
public void setApproachOffset(float offset)